Senior Animation Artist - Unpublished R&D Product
Riot Games · Art
About this role
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month
Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience. We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor
Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints. That's where you come in
Animation Artists create high-quality character and creature animations that bring life and personality to interactive experiences. They apply principles of motion, performance, and timing to deliver responsive and expressive animation systems. Animation Artists collaborate with multidisciplinary teams to ensure animations support gameplay, readability, and emotional resonance for players
As an Senior Animation Artist on the Unpublished R&D Product, you will bring characters to life through expressive and responsive animation systems. You will contribute to player-facing animation from early ideation through final quality, helping define animation style and ensuring movement aligns with gameplay needs. You will collaborate closely with cross-functional partners to deliver cohesive and engaging animation experiences
You will report into the Art Director of the team. Responsibilities: Create high-quality, gameplay-driven animation assets that meet a high bar for responsiveness, clarity, and visual polish Own and support player-facing animation systems, ensuring they function reliably and meet gameplay needs Implement animations in-engine, including state machines, blending, and runtime behavior
Apply for this role on Riot Games’s official careers site.